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Tier 6 · Applied Pathways/~7 min readcoach

In-Game Coaching

Adjustments, rotations, and the chess match

In-Game Coaching: Basketball Guide is part of Applied Pathways, BasketballGraph's level 6 basketball curriculum. This lesson explains see the game, not the scoreboard, the adjustment toolbox, rotations and the bench.

01See the game, not the scoreboard

In-game coaching starts with diagnosis: WHY is the score what it is? Are we losing shots (bad selection?), possessions (turnovers, offensive boards conceded?), or points per shot (their hot shooting sustainable or lucky)? The four factors you learned run live in a good coach's head.

Distinguish problems of execution (we're not doing our stuff) from problems of scheme (our stuff doesn't work tonight). Execution problems get reminders and substitutions; scheme problems get adjustments. Misdiagnose one as the other and halftime makes things worse.

02The adjustment toolbox

The standard levers, most of which you now understand deeply: change the PnR coverage; change WHO you help off of; switch man/zone to change rhythm; press to change tempo; attack a specific matchup relentlessly; move your star off-ball to escape a lockdown defender; call the counters to your scouted sets.

Timing matters as much as the lever: adjust too fast and you panic your team over noise; too slow and the run buries you. A working rule: change strategy on evidence, change energy immediately. Effort problems can't wait for data.

03Rotations and the bench

Rotation craft: script the first substitutions in advance, keep shooters near the ball-dominant bench units, never let all five starters sit at once, manage stars' rest so the final six minutes are theirs, and track foul trouble against your pre-decided thresholds (many coaches sit a starter at 2 fouls in the first half — and many now question that rule; know both arguments).

And manage yourself: the sideline is a performance. Players read your body language as information about whether things are okay. Composure is a tactic.

See it in action

6 keys to when to call a timeout

The Test

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